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Rook against a pawn

Intermediate · 15 min · Pro

A rook usually beats a pawn, unless the pawn is far advanced, its king beside it and yours far away.

Rook against a pawn: A rook usually beats a pawn, unless its king helps and yours is far.

The idea

A rook usually beats a pawn, unless its king helps and yours is far.

  1. Black’s king is close to its pawn, and White’s king is far away.
  2. Rf1 cuts the king off along the f-file.
  3. Rd1 and Ra4 also win: they attack the pawn at once.

In a game: Against a lone pawn, act at once: attack it, or cut its king off before it gets close.

How the lesson begins

As a rule of thumb, a rook beats a lone pawn when the pawn’s king is too far away to help it. Here Black’s king on e8 stands far behind its pawn on e4. White can stop the pawn with the rook and bring the king over: a simple win.

Rook against a pawn, step 1: White to move
White to move

Find the move

Now Black’s king on g5 is close to its pawn, and White’s king on h8 is far away. White must act at once. Find a rook move that wins.

Rook against a pawn, step 2: White to move. Find the move.
White to move
A hint

Attack the pawn now, or put the rook between Black’s king and its pawn.

Show the answer

1. Rf1

Three rook moves win. Rd1 and Ra4 attack the pawn at once. Rf1 cuts Black’s king off along the f-file, so it cannot cross to its pawn. Any other move gives Black’s king time to reach the pawn, and it is a draw.

In numbers

In the puzzle bank

1,545 puzzles in GreyChess’s bank practise it. Half of them are rated between 951 and 2,350.

The piece that makes the first move of the answer: rook 68%, pawn 21%, king 11%, in puzzles from the Lichess puzzle database.

Positions to practise

32 positions in the study, every result proved by the tablebase: 20 are wins, 10 draws and 2 losses for the side to move, with best play on both sides.

Play it on the board

In GreyChess the lesson is played on a live board: your answers are judged as you move, and the positions to remember become flashcards.

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