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The Scandinavian Defence

Intermediate · 10 min · Pro

Black hits e4 with 1...d5 and takes back on d5, while White gains time by chasing the queen.

The Scandinavian Defence: Black answers e4 with d5, and White gains time by chasing the queen.

The idea

Black answers e4 with d5, and White gains time by chasing the queen.

  1. Black’s queen has taken back on d5, in the middle of the board.
  2. The knight comes to c3: it develops and attacks the queen.
  3. The queen has to move again, often to a5.

In a game: When your opponent’s queen comes out early, develop a piece that attacks her.

How the lesson begins

The Scandinavian Defence starts 1.e4 d5. Black attacks the pawn on e4 at once, before White can support it.

White usually takes: among players rated 1200 to 1599 on Lichess, White played 2.exd5 in 67% of the games that reached 1.e4 d5. Black then plans to take back on d5, with the queen at once or with a knight a move later.

The Scandinavian Defence, step 1: White to move
White to move

Find the move

Black to move. White has taken on d5. Take the pawn back now, or bring out the piece that will take it back next move.

The Scandinavian Defence, step 2: Black to move. Find the move.
Black to move
A hint

Take with the queen, or bring out the knight from g8.

Show the answer

2... Qxd5

Qxd5 takes back at once. Nf6 is what Lichess calls the Modern Variation: the knight comes out first and takes on d5 next. Among players rated 1200 to 1599 on Lichess, Black chose 2...Qxd5 in 73% of these games and 2...Nf6 in 18%.

In numbers

How often it is played

Games in every thousand that start this way, by rating, in a sample of rated Lichess games from 2026.
RatingValue
Under 80048
800 to 119959
1200 to 159955
1600 to 199951
2000 and up31

How the games ended

White won 49%, 4% were drawn and Black won 47%, over 95,318 games that start this way, in a sample of rated Lichess games from 2026.

Play it on the board

In GreyChess the lesson is played on a live board: your answers are judged as you move, and the positions to remember become flashcards.

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