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Tactics in the endgame

Intermediate · 13 min

With few pieces left, a passed pawn drives the tactics: deflect its guard, give up material, count the race.

Play it without an account

Tactics in the endgame: Near promotion, pull the guard away or give material to win the race.

The idea

Near promotion, pull the guard away or give material to win the race.

  1. The pawn on e7 is one step from promoting.
  2. The rook on c8 guards e8, the square in front of it.
  3. Rd8+ checks and attacks that rook: if it takes, the pawn takes back.

In a game: When your pawn reaches the seventh rank, ask which piece guards its square and how to move it.

How the lesson begins

Tactics do not stop when the pieces come off. In the endgame a passed pawn, one that no enemy pawn can stop, is often the reason for them. Every square in front of it, and every piece that guards those squares, becomes a target.

This is Georg Marco against Frank Marshall, Monte Carlo 1902. The black knight on f1 gives check. White takes it with the queen, and Black’s rook takes the queen.

Tactics in the endgame, step 1: White to move
White to move
  1. 38. Qxf1 Rxf1
Tactics in the endgame: the position after 38... Rxf1
After 38... Rxf1

Find the move

White to move. The pawn on e7 wants to reach e8, but the rook on c8 guards that square. Pull the rook away.

Tactics in the endgame, step 2: White to move. Find the move.
White to move
A hint

Give a check on the back rank that also attacks the rook on c8.

Show the answer

39. Rd8+

Rd8+ gives check and attacks the rook on c8. If Rxd8, then exd8=Q+: the pawn takes back and becomes a queen with check. In the game Marshall blocked with Rf8, and exf8=Q# was mate.

Play it on the board

In GreyChess the lesson is played on a live board: your answers are judged as you move, and the positions to remember become flashcards.

Continue the lesson free