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Perpetual check

Intermediate · 11 min · Pro

Far behind on material? Checks the king can never escape save the game as a draw.

Perpetual check: Far behind on material? Check the king for ever and draw the game.

The idea

Far behind on material? Check the king for ever and draw the game.

  1. The white king has walked out to c6, far from its own pieces.
  2. Bb7+ checks from right next to it; taking the bishop loses to a mate.
  3. After Kb5, Ba6+ checks again, and the king must go back to c6.

In a game: When you are lost on material, count the other king’s squares: does each one meet a check?

How the lesson begins

Hamppe against Meitner, Vienna 1872, a game known as the Immortal Draw. Black has given up the queen, a bishop and both knights, and the white king has walked all the way to c6. White is a queen and a knight up, for two pawns.

Step through a normal move such as ...Be6: White is simply winning. Black needs something better.

Perpetual check, step 1: Black to move
Black to move
  1. 16... Be6
Perpetual check: the position after 16... Be6
After 16... Be6

Find the move

The white king is far from home, with no pieces near it. Find the check that starts a run of checks it cannot escape.

Perpetual check, step 2: Black to move. Find the move.
Black to move
A hint

The bishop on c8 has two checks. Try the one that lands next to the king.

Show the answer

16... Bb7+

Bb7+ checks from the square right next to the king, and the engine now calls the game level. A run of checks that the king can never escape is called perpetual check.

Play it on the board

In GreyChess the lesson is played on a live board: your answers are judged as you move, and the positions to remember become flashcards.

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